. 2 [no change] Kerolox sea level plumes now larger in vacuum courtesy of CaptKirk fix some float curve errorsVersion 1. KSP vs KSP 2 vs Juno: New Origins - Direct Comparison. grunf GrunfWorks • 6 mo. Change your "Texture Quality:" to the Eighth Res option. Changelog 2. Marked for KSP 1. I have checked that everything is up-to-date, and that the Waterfall plugin I use is made for ReStock. Delete the FASA mod. The Waterfall effect doesn't show, even though it should. 8 and cleanup. Quote; Link to comment Share on other sites. Overview. I’ll say my favorite thing about waterfall is the RCS plumes, they look AMAZING. txt to . Stock Waterfall Effects 0. cfg uses :FINAL meaning it can't be overridden by the waterfall patch Well, :FINAL patches are applied in alphabetic order by filename (and path) so if you want to override another mods FINAL patch just make sure that it's in a folder that comes after it alphabetically (which is. 0. On the future of RealPlume (as far as my involvement is concerned) So some of you might be aware of a new project by Nertea called currently in development called Waterfall FX. Also included is RealPlume support for the added SRBs. 4 new running sounds from Beale (from Tantares and Commonwealth Rocketry) will be in the next update too. KSP: 1. Because you can't spawn particles between frames, which leaves gaps in fast-moving streams. KW Rocketry now features emissives on every engine, normals for every part, and a number of brand new parts, including side-mounted tanks styled after those on the Vostok and Soyuz rockets. Sorry. 7 KSP 1. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to engine parts in stock KSP as well as other part mods (if supported). 2. X) 19 Oct 18:06 . 9. Most IRL RCS thrusters use a fuel and an oxidiser which combust (usually simply by reacting with each other) to produce thrust, much like a regular rocket engine. 1) will be out whenever I figure out how to fix all the issues. Hey Nertea, I have a question. The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives. . This page is no longer being updated! @Lisias has continued development here KSP 1. Engine light from certain hydrolox/methalox engines such as the vector and rhino can be seen through parts. 84. Similarly I have done so for the realplume configs in Nerteas mods and BDB as well. download realplume and then only make the file for the nerv engine, check the files of verify them, nerv folder might not. RealHeat. 1 8 0. Slight interaction issue between the latest Scatterer (v. A mod for realistic looking Exhaust Plumes with refraction effectsMod:Cross-compatible with SmokeScreen for adding smoke effects. My first idea (and only idea, really) is to task someone, who knows KSP well enough, to find the settings, or the code, that controls how long smoke sticks around for before it fades out. Is there somebody by any chance working on configs for Waterfall for Tantares?About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Move obsolete plumes to deprecated folder (has no impact on patches, they are not being removed, this is just to make it more obvious what is current for anyone who checks the generic plumes folder). (6 vs 3 in stock), so I fixed it in a patch. I don't use either/ I don't care. All reactions. 90 [26 Jun 2016] - Recompiled for KSP v1. Open the modified-named craft. RealPlume v13. At present a minimalist version of the long-awaited RealHeat. Having read the discussion here and the documentation on the GitHub, I gather that most people mainly use the simple cylinder mesh to get good plumes from all angles, especially looking from straight behind, but I wonder if there's a way to enable that kind. You can see this on the information tab when you right click on the engineSuggestion/request: Y'know how RealPlume adds the line "Plume configured by RealPlume" to the description on every part it affects? It'd be nice if Waterfall did something similar. 10. 11. Similar to SmokeScreen and RealPlume, Waterfall is an effects framework for making engine effects that are look a fair bit more realistic in many cases and are far, far more performant. What is going on? When I mix and match mods, sometimes KSP loads, sometimes it crashes, without any discernible pattern. * Update RCS thrusters to use new plumes. Realplume vs Waterfall. 5) Stock. New KSP bugfix : FixGetUnivseralTime [KSP 1. 3, which means I can't. 0 and. 0723) as installed by CKAN, can provide logs and a mod list if you need them. 8 Alarm Enhancements - 1. Revival of my old Shuttle-Derived launch vehicle mod for KSP 1. Requires These Mods B9 Part SwitchCommunity Reso. 0. By zer0Kerbal and originally by @Beale adopted with express permission and brought to you by KerbSimpleCo Features Adds 24 stockalike parts Taerobee -. 0 for KSP 1. The Waterfall team has been working really hard at getting all sorts of awesome features (heat distortion, HDR, plume lighting) in to make the mod as definitive an engine exhaust solution as can be. 4 or later. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. 2 - KSP 1. Configuring Waterfall Plumes - KSP-RO/RealismOverhaul GitHub Wiki. And plus it can cause strange blue artifact coming out of the srb plume . Waterfall. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. Assets 3. Since the waterfall update from a while back, I've been slowly using the new shaders to update older plumes, to make them look better, but also perform better. Remember me Not recommended on shared computers. I'd be glad if there was a way to remove smoke effects from liquid engines, like the one circled in red. They look so cool. 4 - Update for KSP 1. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to engine parts in stock KSP as well as other part mods (if supported). (Version: 0. 3 for KSP 1. New features: • added new plumes to the Rhino and Skiff engines. 0. I don't know if RCS thruster plumes actually look like that, but it kinda makes sense. Waterfall was not built for pre-1. RealPlume v13. 1 if you use Smokescreen 2. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 1:. Test it out, see if it's okay and the engine exhaust looks good. It's probably at least an order of magnitude easier on computers than complex plumes (e. cfg at master. 3. View code README. 3 results in no issues, the action groups are retained. So I have RealPlume installed, with ReStock. 12. Sign In. Adds Waterfall effect configurations to the Restock and Restock+ Kerbal Space Program mods. 3. 1) Realistic Atmospheres (RealisticAtmospheres 1. 12. Features; Dependencies; Installation; Contributing; License; Features. Instead of trying to fix this, they decided that the rate of coolant flow would be a better thing to balance with, so a part can transfer X heat per tick, and that X has been calibrated to be. Realistic is not always beautiful. Adapters and decouplers are also included!And when realplume is installed the volume in constant regardless of zoom. 0. 12. 5 Standardized manufacturer names Near Future Construction 0. It keeps freezing on initial app load saying a certain mod DLL is not compatible. 1 56 0. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) DOWNLOAD [Github] Download. 8. 2 of SmokeScreen to the most recent, with various other mods, and on a clean install. 1 1. 10 install with only a few not significant mods added (they never conflicted before) these mods being: Krash, Principia, kerbal. Playing in a rescaled solar system 2 to 3 times larger will make. 7 ⇒. I'll figure it out somehow, maybe I will try to remove TUFX completely. 0324. Learn about vigilant mode. Stock Waterfall Effects Deluxe (4 mods) RealPlume was the one of the first mods that aimed to make plumes realistic while still retaining some distant form of the stock game's particle system. WarpPrime Weaponry RealPlume is now bundled with WarpPrime Weaponry starting from versions 1. It comes as a single unit. RealPlume :真实尾焰;厌倦了 Kerbals 称之为 Rocket Exhaust 的微小火焰喷口?希望你的羽流像在现实生活中一样膨胀,给你一种身临其境的逼真的太空飞行感觉吗?There is a "small" issue with the R4D11 (R-4D-11) from SLS - that part got no ModuleEnginesFX in it. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to. 7. (for KSP at least). Asset Blacklisting. 5. Add a Comment. 5. 8. I've been replacing the plumes on SpaceY and FASA engines and while I was learning how Waterfall works, I accidentally assigned multiple effects to an engine. 5. 2) Recycled Parts Farscape (RecycledPartsFarscape 0. I think that adding similar plume to KSP will make the game better. Reload to refresh your session. 3 Achievements - 1. just go into the config file and find where it says kerbin clouds = true and change it to false. 3. 0. AtomicTech Inc. For KSP 1. 3 - French translations by don-vip - Fix contract window resetting when game settings are applied with the contracts window closed - Fixed mission list popup windows not accommodating more than 4 or 5 lists - Fixed errors when switching between stock and the old Unity UI style v9. Waterfall could make beautiful rammed bluish plasma in front of the vessel. 2. 0), as. x, so you need to update it. - Fixes for KSP 1. ApesUp. I'm not sure if this goes in the main Waterfall thread or in this thread, but when I installed waterfall+this config pack, weird things started happening. X) 05 Aug 05:53 . Waterfall is used for the main plume, Realplume adds the smoke and some extra effects, TUFX prevents glitches and smokescreen is a dependency of realplume. x Distant Object Enhancement Continued [2. Nertea suit of modes (Restock, Near Future, Far Future, Cryotanks, Cryoengines, Waterfall, etc. (Optional) RealPlume (Forum Thread,. New features: • added new plumes to the Rhino and Skiff engines. Kerbal Space Program. 1版本,但是我也没有测试过,作者也提到1. A mod for Kerbal Space Program, intended to provide an alternate way to simulate engine visual effects. RealPlume is also an amazing mod and I really love it, but I have to painfully remove it because of severe FPS drop and, more importantly, that it overrides action group bindings for engines. There are some very nice plumes from that. 3). “Stock waterfall effects” wont work on Restock models. Aside from these issues, I really like this mod- it looks so much better than before! Quote; Link to commentRealplume-RFStockalike actually does not work for me. Versioning update for KSP 1. 5 Features --If physics jolts cause a vessel with launch clamps to shift out of PRELAUNCH then put it back in PRELAUNCH. 8. And again, them vac plumes are simply the best. In the case of RealPlume configs stored within RealPlume-stock I have added deconflicting MM syntax to that side for known cases. A lot of them are just stock plumes. 18. with the latest versions of RealPlume and Waterfall, the configs are set up to not conflict. In addition, AVP is compatible with OPM and various system scales (such as x2. The reported bug is a KSP-Problem. ago Not sure, but I think you gotta choose between either waterfall. 0, RealPlume 13. 12; Fixes. 2. 6. 前言:制作不易,如果完全*无法访问. 0) just makes me happy. Engine Lights Relit. 2. IX-6315 "Dawn" Electric Propulsion System (ionEngine) - Ion-Xenon-Hall; LV-1 "Ant" Liquid Fuel Engine (microEngine_v2) -. This version uses a few more. Then you'd only have one file to manage vs. 0 Any help is much appreciated!Remember me Not recommended on shared computers. The mod has been completely rebuilt from the ground up, with new models & textures. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. g shock diamonds) using stock particle systems or SmokeScreen. 9. Junkyards 1. Waterfall 0. [1] An update for the Making History expansion was released alongside this major release. RealPlume also comes bundled with ModuleManager 3. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. And so simulate a good looking plume you need an absolute fuck-ton of them. Waterfall - Restock (WaterfallRestock 0. Yes RealPlume-stock and Waterfall should work together. Spectra is MUCH worse than AVP in graphics but better in performance. Burn time. See commit log on GitHub for details. A lot of them are just stock plumes. So long as KSP's handling of the EFFECTS node or the particle system doesnt change, RealPlume will work for new versions of KSP. A set of expanding plume effects and basic configs that can be attached to any engine as appropriate. 3. - Releases · KSP-RO/RealPlume. If you don't install RealPlume, you'll still get a different engine plume for some engines but most will use the stock jet plumes. I was under the impression that waterfall would only override the plumes when it had a. All other mods would need to provide their own configs for Waterfall, most of them (especially part packs) will feature RealPlume since ROWaterfall *only* works when you have Waterfall installed and the engine is. x - Added indentations within some part configs - separated resource defaults without B9PS into patch with same name - Deleted entries that made KSP think RealPlume is always installed with this mod. Hello, Avera9eJoe here! This is Spectra, my ultimatum of a visual pack. 0. Forked from KSP-RO/RealPlume-StockConfigs. 4. 0 New features: • added new plumes to the Rhino and Skiff engines • landing gear lights now have waterfall effects too Together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows • some plumes are visible through partsVersion 20. If an action group is set with RealPlume installed, then it won't be there without this mod, and maybe vice versa. Where Real Plume is not installed, uses Plume Party in some cases for Stock/ReStock/NF, but will likely move to Waterfall in the near future. com and signed with GitHub’s verified signature. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. It'd likely have to be done per type of engine; scaling of the effect plume and the like isn't done automatically. rather than compress like the game shows it doing. 5 1. Edited March 9, 2022 by Spaceman. It comes as a single unit. 0. It was, as far as I know, created by Nertea because some of his new Far Future engines, like the Frisbee antimatter core, needed kilometers long plumes to be realistic. Also, the reason that Waterfall isn't called RealErPlume is because it's a completely new method (for KSP) of rendering engine plumes that nobody had done before, that doesn't make it any less realistic. Author. RO-Waterfall (DO NOT USE) This is a development repo and should not be used unless you know what you're doing. Original thread here: Features This mod adds code to display an unused stock particle effect for reentry. 1)Environmental. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS. 5 comments. I had to remove it to make SWE ( srb effect ) plumes appear properly . 1. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. 4. It's mesh-based so the effects are always consistent whether you're at normal game speed or some ridiculous timewarp. 0. I confirmed the problem is fixed when WaterfallRestock is removed. I have personally tested this myself. . Sign In. zicrowave. For real, I choose real plume (RO) 146 votes. 0. Waterfall and RealPlume are both approximations of IRL engine plumes. That doesn't happen often. Hi, so ROWaterfall features an entirely and beautifully configured plume selection when you use it with ROEngines. What do you guys think is better? 177 votes. Installation Instructions. 0. g shock diamonds) using stock particle systems or SmokeScreen. 0. As written, it removes the audio nodes from RealPlume if the RSE_Engines module is present, but you can modify that to remove the entire RealPlume node if a WaterfallFX module is present. Well I stranded Valentina on duna, and I tried to create a Apollo style rescue rocket, unfortunately it can barely get above the atmosphere. I had a long debate with myself over the version numbering. Real Plume - Stock Configs (RealPlume-StockConfigs v4. Maybe with this energia update. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. However, if you have (for example) a set of RCS blocks that all have the same nozzles, you should be able to apply the same patch to all of those RCS blocks. 1 for KSP 1. This rotates the effect. Yeah you need realplume stock for the stock srbs to work I’m pretty sure, but I’ll check it out and make sure. 8. Forked from KSP-RO/RealPlume-StockConfigs. The mod hot rockets comes with smoke screen. restock is 100% cosmetic yep. 30 Apr 23:22 . Updates. This reduces the memory footprint of installing this mod by unloading models and textures that are not required. Download BetterSRBs v1. 2. Split configuration for Restock and Restock+ parts into a different mod. Deconflicts with Waterfall for. Forgot your password? Sign UpSo I've fixed the reDirect one. I'm still trying. RealPlume configs for stock-sized engines. But from what I can tell RealPlume 13. I do have a question/feature suggestion. RealPlume. 0. 2. 7. KSP has been widely used, however, for everything from fuel stations to shuttles and has seen many fan built craft posted on the KSP official forums. 12. Nothing to show {{ refName }}. 3) Animated Decouplers (AnimatedDecouplers v1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. and Enhancements - Update bundled B9 Part Switch to 2. This latest version (0. I also have a question regarding how the face culling works for the deform meshes. I can't figure which mod could be the culprit, all of them were installed through CKAN with compatibility 1. Drop the "GameData" folder inside the archive into your KSP installation, merging the two folders if prompted. 9 ABCors - 0. John's Stock Waterfall Effects v4. RealPlume was the only way to display realistic plumes for most of KSP's history, nobody is disputing that. v1. 8. -MUCH better load times (thank you to the helpful Redditor pointing this out) Cons: -The Kraken is back and more angry than ever. 8x, Smokescreen. I have recently started playing KSP again, and have decided to try and figure out which of my mods were killing my FPS the most. Could not load tags. 3, stick with v1. 8. It seems this is enough to work, without doing stuff with parts, it's essentially what seems to happen (with the IVA at least) is loaded or goes on-rails and back. SmokeScreen. Only WaterFall and. 2 port had to be developed *after* the KSP 1. 1. version file. Ablative cryo plume (idk if the template is in Waterfall itself or Cryoengines, but a version of this is being used for Nerteas CryoEngines RS68 already). 3. Waterfall Expansion even improves the performance on my Kerbal modded installation (vs Restock Waterfall & Stock Waterfall effects previously installed) I have only found a little. Modlist: Astronomer's Visual Pack (AstronomersVisualPack 3:v4. SIMILAR ITEMS (based on metadata). This is a heavily modded install and everybody's mods NRE in here, but the Waterfall ones seem to be generated like every frame or something. Versioning update for KSP 1. 13)Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1. 我安装的时候使用了全新的KSP安装,如果你使用的是Steam,请在KSP的属性中进入“测试”选项卡,然后选择1. 1)Environmental Visual. I have personally tested this myself. So when changing useRealisticMass to. We believe that there are a number of places where KSP is missing key parts - for example, the 3. More sharing options. 0. Oh yes! Now playing in 1. Reentry. 4. Updates. SpooderKrab1788 • 2 yr. 12. CKAN installed the "RealPlume-Stock" in the "GameDataRealPlume" folder. 0 with a version of RealPlume-Stock older than 3. 8? Edited February 11 by KrazyKerbinaut Change version to express RealPlume and Stock Configs versions. Glykerol will now be defined as part of the Community Resource Pack (CRP) V0. Posted April 5, 2021. Waterfall is used for the main plume, Realplume adds the smoke and some extra effects, TUFX prevents glitches and smokescreen is a dependency of realplume. 1. 8. There will be no additional parts and no more major versions (1. Remember me Not recommended on shared computers. 8. together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows. I also checked the FX folders. Explodium Breathing Engines "Jet" engines that (actually!) use Eve's atmosphere and Oxidizer.